creadictedcreadicted

Redesigning the Unreal Development Kit

Hinterlasse eine Antwort

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind markiert *

Du kannst folgende HTML-Tags benutzen: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code lang=""> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> <pre lang="" extra="">

For a couple of months now, I worked with the Unreal Development Kit (UDK). It is a game simulation engine and a really nice piece of software.  The UDK has grown over the last several years continuously in functionality but it  never was redesigned.

I sat down and created an interface framework and environment that is visually consistent just for fun. I got my Inspirations from the spirit of modern software like Photoshop CS6, After Effects and zBrush. Influenced by those programs that spend huge resources on good interfaces I decided that the UDK needs also a color change and so I used a color scheme similar to the upcoming Adobe CS6 programs.

I created most of the icons but I also used several icon resources for inspiration:

Crystal Clear, Farm-freshGnome iconsFugue Icons, Project icons

Project is not live